Exo-Peak (alpha demo)
A short platformer about finding your way after crashing on a distant planet. Made with Godot. Developed by a team of 6.
The default key bindings are:
e | Shoot |
Space | Jump |
w, a, s, d | Move |
Esc | Pause |
PureAsbestos - Design, programming, art
Anne Agnew - Programming, art
Braden Lenertz - Art, level layout
Kumar Gullapalli - Programming, UI design
Thomas Minchew - Music, programming
Veed Dave - Level design, level layout
GitHub: https://github.com/ExoPeakGames/Exo-Peak
Status | Prototype |
Platforms | HTML5, Windows, Linux |
Authors | ExoPeakGames, PureAsbestos, veeddave |
Genre | Platformer |
Made with | Godot |
Comments
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pretty cool! there are quite a few rooms with blind falls, though. i often found myself walking into a room and immediately falling of a small ledge with no warning. also, the music doesn't seem to loop if you stay in one room for long enough. other than that, pretty solid! i really like the music.
Thanks for the feedback!